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Oh 6th June Konami did they pre-E3 show, Kojima Productions was involved in it to keep their promise of revealing Snake's new voice actor for the up coming games Metal Gear Solid: Ground Zeroes and Metal Gear Solid V: The Phantom Pain. Plus some new information about MGS5.

Announcing things that were already known about the game, Kojima announced that MGS5's tagline will be "Tactical Espionage Operations" the same tagline given to Metal Gear Solid: Peace Walker and that the game's theme will be RACE and REVENGE.

He also stated that The Phantom Pain will be set in 1984 when Big Boss was 49 years old. Thus officially stating that Ground Zeroes will take place 9 years before that, in 1975.

Kojima also stated that The Phantom Pain will have some very heavy subjects, and a much darker tone than before.

And finally, the new voice actor for Snake for the new games have been announced as Kieger Sutherland.

The reasons behind this choosing is because much is done with motion capture and performance capture this time around, Kojima followed the advice of Avi Arad and asked Kiefer for the role. The actor accepted the offer, saying he despite not playing video games himself, knew about the famous series. For this game, Kojima wanted Snake’s emotions to be expressed through facial expression and vocal performance rather than words.

On the Kojima Productions Alert Podcast, One fan wanted to know why the Japanese voice actor for Snake (Akio Otsuka) has not changed, while the English actor (David Hayter) has. The host of the podcast, Sean Eyestone, answered:

“This time, the English voice is really driving the animation, is driving the character. In past Metal Gears, everything was done by hand: the animation was done by hand, both the English and the Japanese were dubbed in. This time, the facial performance that is being done by the English voice actor is what is driving the animation, what is driving the character. And actually, Otsuka-san, who is the Japanese voice, will be dubbing into that. So his facial expressions will not be in the game, so it’s just his voice. It’s like what he’s done up to this point. So that’s more or less the reason why this casting decision was made. I know some people may have reservations, whenever things change, people are always a little nervous. But I think if you just wait and see how things turn out, I think you’ll be very happy with the performance. I think it’s really cool and we can’t wait to show you more.”

A new trailer for The Phantom Pain will be shown at E3.
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:iconlaughingjack17:
laughingjack17 Feb 12, 2014  Hobbyist Artist
May I join your group
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:iconcharlotte-chan:
Charlotte-Chan Feb 13, 2014  Hobbyist General Artist
Of course :)
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:iconlaughingjack17:
laughingjack17 Feb 14, 2014  Hobbyist Artist
Sweet thanx you so much
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:iconredustheriotact:
RedusTheRiotAct Jan 17, 2014   Digital Artist
Would it be possible for anyone here to help me locate a sound sample of the Kerotan croak from Metal Gear Solid Portable Ops?
Reply
:iconpetchy-mon:
Petchy-mon Jan 17, 2014  Hobbyist Artist
Try Youtube, members usually upload SFXs on there.
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:iconredustheriotact:
RedusTheRiotAct Jan 17, 2014   Digital Artist
I tried. I coound find any sample that didn't have gameplay sfx interfering. 
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:iconkenyu05kr:
Kenyu05KR Jan 14, 2014  Professional Filmographer
It's weird, but the mgsV doesn't appear on the folders when you submit, but it appears in the gallery. Both Phantom pain and ground zeroes don't show up when you wish to contribute. Maybe this is why I had said before that I didn't see them.
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:iconpetchy-mon:
Petchy-mon Jan 17, 2014  Hobbyist Artist
Yes, that's my fault, I created the folders and forgot about editing the options, sorry.. ^^;;

The main admin has sorted it out, you may view and submit to all folders now.  =]
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:iconkenyu05kr:
Kenyu05KR Jan 22, 2014  Professional Filmographer
thanks you so much! 
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